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Santis Guide - Awaken: Chaos Era

Welcome to the textual guide following Darth’s video linked above.

Santis is a Meta Hero, one of the best Heroes in all of Awaken: Chaos Era primarily due to her utility with poisons. We will cover her kit first, and then we will get into gear, etc.

Darth has Santis fully Glyphed and Ascended. He used her even before she was fully Gyphed and Ascended. She has scaled with him throughout his progress on the account.

Santis is a F2P Hero. If you go to the Altar → Hero Synthesis you can fuse a Santis because you need Santis to fuse yourselves a Siress.

Darth highly recommends keeping Rare Heroes listed below, as you will need many of these to fully Ascend Santis.

Keep these Heroes:

• Elson

• Freya

• Joseph

• Rujago

Let us look at her Abilities to find out why we want to fully Ascend Santis.

Trait → Void Encroachment

Attacks against enemies affected by Poison have a 50% (once ascended 100%) chance to apply an additional Poison for 2 turns.

Poison: Deals damage based on Max Health at the start of the turn.

Ascend V gives a 100% chance to apply an additional poison whenever you are attacking with a poison.

You should be aware that this additional effect will not trigger from the “Cursed Set” procs. If you have “Cursed Set” and the 35% chance procs, Santis will attack with the Basic. The Poison that applies off of her Basic will apply on both attacks, but the additional poison will only apply on the first one.

In a 100% application of the Poison with no resistance, when a “Cursed Set” actually procs, you are applying three Poisons.

Here is the Cursed Set [4/4] bonus.

• After attacking, there is a 35% chance to launch a bonus attack using this character’s basic ability. Can be triggered once per turn.

Void Contact → Basic ability

Deals 80% damage to an enemy and applies Poison for 2 turns.

Level 2: Damage +10%.

Level 3: Damage +10%.

Poison: Deals damage based on Max Health at the start of the turn.

Santis’ second ability is duplicating all Poison effects onto another random enemy. Let us take a look at the ability.

Void Incursion → Special ability; Cooldown: 3 turns

Deals 150% damage to an enemy and duplicates all Poison effects affecting them onto another random enemy.

Level 2: Damage +15%.

Level 3: Damage +15%.

Level 4: Ability cooldown is reduced by 1 turn.

Level 5: Damage +15%.

Poison: Deals damage based on Max Health at the start of the turn.

When you are playing on “auto” this ability will duplicate the Poison effects from Boss to one of the mobs. This ability is not a major reason why we are using Santis. It is better on “manual” and to be honest it does not do a whole lot.

The Ultimate ability Void Descent is exciting because the damage is done to all enemies. It applies Poison to all enemies and prolongs the duration of all Poison effects on enemies by one turn. Let us take a look at the exact ability description of the Void Descent.

Void Descent → Ultimate ability; Cooldown: 4 turns

Deals 120% damage to all enemies and applies Poison for 2 turns. Prolongs the duration of all Poison effects on enemies by 1 turn.

Poison: Deals damage based on Max Health at the start of the turn.

Because Santis is applying poisons with her Ultimate we have that additional Poison from her Trait. This is why the Ascension is so important on Santis.

The gear

We already mentioned “Cursed Set” Darth recommends putting that set on Santis. When looking at the gear stats for Santis you should look for a mix of survival stats with damage. It will depend upon which support Heroes you have. You might not need as many stats.

If you are trying to get pure damage, you could go with stats like the ones on the left picture. To gain more survival stats, you could put on a Health pair of boots, like the ones in the second picture

Darth completed the Cursed Set [4/4]. For the additional two items, Darth went for the Terra Set [2/2] and chose two gear items that will boost his survivability with stats like Focus, Speed, Health.

We will check some of Santis’ stats after Darth put gear items on her.

• Crit. Rate → 71%

• Crit. Damage → 168%

• Attack → 2421

• Speed → 170

These are fairly achievable stats.

There are a few variants of the team Darth is using against the Queen of Tides.

The team he likes the most consists of the next Heroes:

• Zatlux → used to clear the first few waves

• Gangelo → for more poison

• Evelyn Firstdawn → for the bonus turns, and of course

• Santis

This is a pretty simple team comp. Not everyone is going to have Firstdawn tho. You don’t have to have Firstdawn for this, it’s just the version Darth has.

Here is a team comp without the Firstdawn:

• Zatlux

• Gangelo

• Ghajar

• Santis

In this team comp Ghajar took place from the Firstdawn. We’ve gained additional poisoner by doing this switch. Once in combat, Darth turned off Ghajar’s explosion and used just his Basic. The reason is that if Ghajar continues to use the explode ability, he is going to pop the poisons that are going to go off anyway. That is not doing any additional damage. We are wasting a turn with him that could otherwise be used to gain poisons.

Ghajar is in the team comp just to bring more poisons.

The whole concept of this team comp is to Poison the Boss. Santis is a big part of it. Even the additional mobs in the Queen of Tides fight will have poisons because of Santis’ second ability.

The gear Darth has on Santis is not that impressive, tho the gear on Zatlux is. It helps with clearing the waves, Darth recommends building a Zatlux.

There is a team comp where you can use William instead of Ghajar, you can maybe even remove Zatlux and use William there, but then you will have to be willing to spend a long time going through the waves.

We hope you have found this guide helpful.

Good luck and have fun!

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