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Spider-Man : Marvel Future Revolution Ultimate Guide

Updated: Sep 1, 2021


You can join the Spider-Man specific Section of DM's Marvel Future Revolution Discord with this link: https://discord.gg/CMGjwG6h3A


Spider-Man in Marvel Future Revolution is considered one of the current best well rounded characters available for both early game and late game content. Dynamics allow for a PVE / PVP build with the right skills equipped.


The Omega cards / Costumes do not necessarily impact the performance of this PVE / PVP build as this is primarily based on how much money you have spent in the game or how far progressed through the game you are.


The primary focus of this build is too allow to break guard breaks fast as well as outputting decent single target damage, whilst maintaining enough AOE Damage to clear mobs fast out of the way.

This build is focused on web bases skills, whilst allowing for maneuverability also outputting high DPS and controlling your enemies movements with the Cocoons debuff.


Skill 1:

Spider Swing – Fourth Variant (Swing Shot)

Class: Spider-Combat

Cooldown: 16.9s

Required Stamina : 29

Guard Break : Low


Stack Web when the skill lands

  • Decreases Movement Speed by 30% and Accuracy Rate by 15% for 7s upon reaching max stack count

  • Cocoons for 4s upon reaching max stack count


Fully skilled at level 15 – Attacks the enemy with a Web Swing, then shoots a Sticky Web to deal 686% damage, and interfere with the attacked enemy’s movements. This move is one of the swinging moves that Spider-Man has that does not require you to stay stationary to perform.


Skill 2:

Web Shooter Mastery – Fourth Variant (Focused Web-Wrap)

Class: Web-Shooters

Cooldown: 23.3s

Required Stamina: 33

Guard Break : Low


Stacks Web when the skills lands

  • Decreases Movement Speed by 30% and Accuracy Rate by 15% for 7s upon reaching max stack count

  • Cocoons for 4s upon reaching max stack count


Fully skilled at level 15 – Focus fires Webs on a single enemy to deal 1,088% damage, and interferes with the attacked enemy’s movements. This is the highest single target damage move that Spider-Man has. Primary use of this skill is for bosses with low guard break


Skill 3:

Web Craft – Second Variant (Stadium Slam)

Class: Web-Shooters

Cooldown: 22.1s

Required Stamina: 32

Guard Break : Highest


Knocks down when the skill lands


Stacks Web when the skills lands

  • Decreases Movement Speed by 30% and Accuracy Rate by 15% for 7s upon reaching max stack count

  • Cocoons for 4s upon reaching mac stack count


Fully skilled at level 15 – Swings a Web Bat to hit enemy with a Web Ball. Deals 659% damage to the hit target and knocks them back. With the Guard break being at highest, this allows you to diversify your build, contribute in PVE guard break damage or PVP.


Skill 4:

Spider-Grenade – Fourth variant (Super Glue Grenade)

Class – Web-Tech

Cooldown: 9.7s

Required Stamina: 14

Guard Break: Low


Stacks Web when the skill lands

  • Decreases Movement Speed by 30% and Accuracy Rate by 15% for 7s upon reaching max stack count

  • Cocoons for 4s upon reaching max stack count


Fully skilled at level 15 – Tosses a Web Grenade to deal 310% damage, and interferes with the attacked enemies’ movements. Primary focus of this skill is to help apply status affects and control your enemies’ movements during battle in both PVE and PVP content. This allows for DPS whilst being able to maintain maneuverability to keep yourself out of harms way.


Skill 5:

Spider-Sense Combat – Fourth variant (Tumble Web Shot)

Class: Spider-Combat

Cooldown: 11.7s

Required Stamina: 21

Guard Break: Low


Knocks back when the skill lands

Stacks Web when the skills lands

  • Decreases Movement Speed by 30% and Accuracy Rate by 15% for 7s upon reaching max stack count

  • Cocoons for 4s upon reaching max stack count

Fully Skilled at level 15 – Kicks the enemy while tumbling and fires a Web Shot to deal 774% damage. Pushed back the attacked enemy and interferes with their movements.

Enhance Potential:

Focus on maxing out your dodge rate first on all of the 4 available skill trees. This will tie into your specializations.


Specializations:

Focus on Spider-Sense Active trait Top two first.

Great Responsibility:

This gives you a built in HP Recovery and Dodge rate upon receiving fatal damage to its MAX.

Jumping Spider:

Increased Dodge rate by (18 > 21)% for 5s when guard is broken

Transcended Sense:

Increases max Dodge Rate by 1.5%

Electro's Agility:

Converts 4% of Dodge Rate into damage

The specializations are primarily focused on survivability stats for SpiderMan


Cores:

As Spider-Man's defense is not that great, I would recommend going for as many Blue Cores with Dodge Rate % into the build. To allow you to become an evasion tank.

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